Nem said:
The problem is that not every gamer is tight enough with their gaming to notice. I honestly struggle to understand those that say there isnt a difference because for me its a dramatic difference. I will sacrifice particle effects, AI, fidelity and polygons if it means i get smooth, responsive and fun gameplay. 10 years from now when you play the game the eye candy will be outdared and mean nothing while the 60fps gives you a timeless classic based on smooth and fun gameplay. |
If the console standard is 60 FPS its not debatable, but consoles arent standard 60 FPS. This is only common sense. This isn't the PC realm.