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GTAexpert said:

Okay then explain to me in what other way its innovates.


Hell no am I typing out all that crap again, so here's a copy paste!

"By unique I mean the core gameplay itself. The territorial mechanics are what really seperate it from eveything else, as I certainly can't think of a shooter with similar traits. Movement is highly dependent on turf, as you move faster on your own but slow as molasses on the opponent's. In addition you reload by swimming in your own ink, but you'll take damage when trying to traverse through enemy ink. By painting on walls and through grates you'll be able to access otherwise inaccessible areas, but of course if the enemy's paint is there it's a no go until you paint over it. Having access to high vantage points will be important because ink bullets are affected by gravity which means it's easier to shoot at someone below you than someone who's higher. There's also a stealth factor, as ink bullets are visible so you'll be able tell where enemies are when they're shooting, and you'll be able to infer that someone's nearby if you see enemy ink on the ground. When in Squid form on your own ink, you're completely invisible, and even while moving you only leave small ripples in the ink. While these mechanics add depth to the gameplay, at the same time the game's main mode Turf War also raises accessibility. The main objective isn't to get the most kills but to cover the most ground in your team's ink color. This means even if you're not that good you can still help out your team without being a burden. Even if all this doesn't interest you, you can't deny that it's definitely unique!"