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Podings said:
I'm going to assume it will be 1080p, and something like 40/45fps most of the time.

The character and enemy rigging, the skin and rock shaders, and the level and character geometry all seem too conservative to me to warrant enforcing of 720p, particularly when only one camera is ever rendering at a time.

I only thing visually impressive about this game is the interesting environment and enemy designs. From a technical standpoint, of course, getting 1080p from the Wii U during full 3D is impressive too, but others have managed, and these guys have had a LOT of time with the system.

The sheer size of the world and hence the sheer quantity of assets being rendered precludes 1080p in my assessment.