ToraTiger said:
1. Lucina could have been an alt like Female Robin why did she have to have a slot? For fucks sake 2. That makes sense, however, I feel as though if you’re making something of the caliber of Smash you are practically required to add x amount of characters for advertising and gabber (Example; You can now play as X many characters! ), which seems to me that Sakurai couldn’t reach that quota and threw a few clones and weak characters in to make it seem like a large rooster. Doing tricks like separating Zelda and sheik and Samus and Zero suit also was a part of this I assume. I also like FE and it’s one of my favorite SRPGs, but seriously 4 is over kill. I think Ike should have been cut if they are doing the cutting thing like they did to Lucas, Wolf, Snake ect and made Lucina an alt and kept Robin. Only 2 slots, but really 4 characters for the fans. As for the sales, there aren’t getting more for including 4 FE and 3 KI, but they are limiting their appeal and alienating old school Nintendo fans. 3. I don’t consider online an innovation. In should have been there in Brawl and it’s still too flawed imo to be one of the brightest things about the game. Classic and Solo are overhauled but still aren’t very interesting to me or anyone really =/. Event modes are old modes so IDK. The ledge mechanic is new, but like I said before a lot of the mechanics in melee and some in brawl were removed (Gliding, z-dashing, Directional influence ect. ) it’s more like they were just trying to make it as simplified as they could, without making it a press A to fight game. 4. Yep. 5. EarthBound clearly has a fan base that is larger. Look at how well the rerelease sold on Wii U, at its amped up price. Not to mention they haven’t had a stateside game since the 90s, where as fire Emblem has had time and time again to increase it’s fans and popularity and only recently hit it lucky with the new game and it’s anime-equse characters and dating sim functions. Also how is Wolf not original? Besides his smash he is nothing like Fox or Falco. I’d say Ike, Luigi, Gannondorf, and Toon Link are far less original yet they’ve stayed for more installments. Don’t think 4 FE chars is going to make the sales of FE or Smash increase. I mean Fire Emblem has had free Smash advertising since Melee and the franchise is still niche at best. Cutting characters based on popularity makes no sense, Duck Hunt hasn’t made a game since the 80s, and Megaman is dormant as fuck =/ 6. Yeah, but the thing is it replaced something that was far cooler and funnier. Snake’s codec’s was a far better and more thought out Easter egg. 7. It’s not just that, its Nintendo not putting in the same effort they did 6 years ago. It says a lot to the overall quality of the game as a whole. 8. Yes I know the stats are more balanced, but why replace the icons with generic orange, blue and green tiles when they could have added more Nintendo lore to the game. As it stands, this game feels more like a stripped smash bros game than a true homage to Nintendo’s history. 9. Brawl has more new ones, a lot of them are ones from brawl.
10. I doubt it took any effort to make the online better. Online like this existed since the 90s and the Wii U is definitely up for the job. But I hardly count this game as balanced, there are still plenty of useless characters like Olimar and Zelda, and OP ones like Diddy Kong, Little Mac and Sheik. I can’t see how you honestly think that an usable online mode in 2015 is worth the removal of a fan service cut scenes and a whole story mode. |
@Lucina: They could do that, I guess. What would be the point, though? It's not like another character would be taking her spot; Sakurai went over this repeatedly in an interview. Basically what you're complaining about is Nintendo putting in a little extra effort to make a slightly different version of a character that literally cost nothing from the final game to put in.
@Innovation: This is entirely my point, though. You're welcome to say that you don't like the changes, but I think it's unfair to say there aren't any changes. Also DI is in Smash 4 as of the most recent patch.
@Earthbound: Do we even have concrete sales numbers? All I've heard is that it was the 3rd best selling game on the eShop when it released...which I guess is sort of impressive.
Wolf's not original because all of his special moves are simply altered versions of Fox's. He's certainly much more unique than other clone characters, but he's by no means original.
Snake's codec was nice, but it's such a tietiary item that again I think complaining about this is on par with complaining about the voice acting on the menu screen or something.
I don't even have an analogy for complaining about a lack of stickers on the stats changers. This is such a nitpick that I can't even begin to compare it to anything.
Because Nintendo sucks at online, and because, as mentioned before, Subspace was garbage. I want a well functioning fighting game that is enjoyable to play, not another sad attempt at making Smash Bros into Final Fight or something.
And finally, I really don't want to sound like the elitist Smash player...but your assessment of characters is horribly, horribly wrong. Olimar is by no means useless, and is actually quite dangerous in capable hands. Little Mac is certainly not OP; his recovery game is terrible and he is gimped extremely easily, even with Smash 4's new ledge hogging mechanics. The game is far more balanced than you're making it out to be.









