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Dodece said:
Oblivion is a hack and slash game with decent leveling complexity set in a sandbox world type. Basically these games are a dime a dozen, and as a matter of fact you can play these games for free on the PC they are called MMORPGs, and you can often finagle a month long free trial. You might even find the human interaction in those titles more rewarding and the worlds are much larger and much more inspired.

Blue Dragon is a turn based game with strong leveling complexity set in a rather linear world. These games are rarer thus far into the generation, and your probably not going to encounter the exact same approach to the roleplaying systems again. Even Lost Odyssey sharing many common elements with Blue Dragon is radically different.

Basically there is no substitute for Blue Dragon, but there are many substitutes for Oblivion. Waiting for Fallout 3 or one of the many other games in this particular style offer the advantages of improvements on the formula. There is also the real recommendation of looking into massive gameplay. Which is a far richer experience.

Twenty dollars for Blue Dragon is good value the game has serious depth, and by its nature is hardly objectionable. The majority of players will enjoy the experience there is very little possibility of being disappointed. So it really is a safer investment. Perhaps it is even preferable to delve Oblivions genre at a later date when you have more varied selection.

Really? There are many substitutes for Oblivion? Care to name a few currently out that are as polished/good as Oblivion? Last I checked, most that tried failed miserably (Two Worlds).
Both are equally awesome, it just depends on what you want. Both fulfill a unique place in my heart - the need for adventure (Oblivion), and the need for story (Blue Dragon). Everyone is opinionated, but saying a near-masterpiece such as Oblivion is a dime a dozen makes as much sense as me saying JRPGs are a dime a dozen.

 



Back from the dead, I'm afraid.