Robbie2010 said:
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It's very tricky about this: Nintendo carefully tailors the HW it designs to the most common gameplays and to special gameplays it intends to introduce as innovations and/or unique features, so on PC and home consoles they could enjoy a huge audience and they could recommend too the best controllers their games were developed for. Portables are different, you can't change their input peripherals and afterthoughts like 3DS 2nd stick are usually failures. Tablets are even worse, they're fine for very casual games and some arcade racers with drive heavily assisted, but they suck at more complex games and more in general at those with gameplay that benefits from the tactile feedback and the precision of interfaces like sticks and buttons.







