Hiku said:
That's true, it is a new IP. But yeah, I guess they're just playing off of people's love for ICO and Shadow of Collossus, is what I meant.
And yes, when Double Helix and Iron Galaxy did that. Actually, I was surprised that Keits was part of Iron Galaxy. Since you seem to know Maximillian, you might know of Keits as well? I only knew he was a tournament organizer, and developer for Dive Kick. But going from Dive Kick to KI is pretty huge.
Speaking of Max, for him to be working on the story of KI is pretty huge as well. And as you mentioned before, that seems to suggest that Rare didn't have much of a hands on role in the development for wahtever reason. I don't think they need to bring in a youtube content producer with no game development experience otherwise.
This will be a good chance for Rare to impress us. That is if Rare will be the primary developers of these games.
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With Microsofts dollars for development and proven studios at the helm I don't doubt that they could revive some games, but if they are reviving Banjo, they will need some time and people with open world platforming experience. Hopefully they do that. I don't want Nuts & Bolts.
As for Keits, I don't know who that is. I know Filthierich who played Street FIghter professionally was working on KI as well with the previous developer. Do you have a link for his promotional material?