Materia-Blade said:
not that it wasn't pretty, but mk ds WAS far off from double dash. |
I'm basing it on how the Baby Park course looked. I know technically it was eons behind, but somehow they really managed to mask the DS technical limitations a treat with the game. Everything was smaller, used less polys etc. It was just, clever. A bit like how they managed to make Mario Kart 7 look decent and run at 60fps on 3DS despite the limitations of the hardware.








