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On launch day COD4 360 = 1m, COD4 PS3 = 0.4m (more than 2:1), R6V2 360 = 0.55m, R6V2 PS3 = 0.18 (3:1). Now weekly sales legs are still 2:1 for both. Fine its not 4:1 as I previously mis-stated, I apologise for that, but didnt you argue that legs is important as well, when clearly the 360 has more legs on multiplatform multiplayer games with shooter elements, and maintaining them even on Week 20 for COD4. GTA4 is a multiplatform multiplayer game with shooter elements. See the pattern? So multiplayer is not a weak argument. We can argue all night about Xbox Live v PSN, but the fact of the matter is when a game has multiplayer it sells better on 360, above the 1.6:1 HW install base.