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See now here's where the discussion is getting a bit garbled: something can be revolutionary by influence without having an original bone in its body while another game can be highly innovative without having much impact. I would say Metroid Prime 3 was innovative, but not influential and therefore not revolutionary. The Elder Scrolls V Skyrim was not innovative really in any particular way, but it was a major factor in the sudden explosion of open world, RPG elements, and so on being popularized to the point of ubiquity. Just a thing to consider about definitions when discussing this.