By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:

Franchises do not need to limited by the intentions of their original 30-year-old debuts. That's how you end up with stagnant retreads like the New Super Mario Bros series.


Platforming isn't just some fleeting intention in Metroid. It's a core aspect of it's design. Taking out platforming is what limits Metroid, not keeping it.