| Samus Aran said: There are plenty of horror elements in the Prime trilogy.
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I never said that the Prime games don't reference Alien, but they don't have the same atmosphere at all. And I would absolutely disagree that Prime 2 is the creepiest of the series. Definitey the most uncomfortable in a good way, but not the creepiest.
If you think that I made all of that to simply say that I wanted more "horror" elements in Metroid, then I clearly did a bad job of protraying what I want. Super Metroid had an atmosphere that wasn't present at all in Prime. That's not me criticizing Prime; Prime was good and that atmoshpere would have clashed with the stories those games tried to tell. That same atmospere is present in Alien, and it's present in Metroid Fusion a little bit with SA-X, but it is the entire game of Alien Isolation. And I don't want an entire Metroid game to feel like that, but Prime didn't feel anything like that. There are parts of Prime that feel almost exactly like parts of Metroid games, like the Under Water Frigate, but there are parts that feel nothing like it, like the entire "star trek" atmosphere and lack of "Alien" atmosphere.
And it's not so much the "horror" that I'm focusing on. I made sure to use words like eerie and unnerving because I didn't want anyone to think that I just wanted a scarier Metroid. That's not the point. It's things like seeing the muscles desolve off of Crocomire so that only his sceleton remained. It's how grossly organic much of it felt as opposed to futuristic and cybernetic. Craid didn't feel like a giant monster, but a giant reptile. Any place with tech had a distinct "1980s" spin on it that Prime doesn't have, but Isolation does. I don't even like Isolation, but I think it nails an atmosphere not felt in any game since Super, and done in a completely different way in Bioshock.
And again, I'm not criticizing Prime. Prime's atmosphere was perfect in all three games. I just want something different, and I don't think Retro would do that.







