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I like Steam's method on where its in a "per game" biases rather than a "total amount" but steam is not perfect since not everygame has cloud storage enabled which is the shitty part but I think thats a better method of cloud storage

Cause some games have like 5mb of cloud storage but their save files are like 250kb where as other games have 2gb of cloud storage but their save files are 150mb



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850