WRPGs have been kicking JRPGs tothe curve for the past 6 to 7 years of so, and I am a big JRPG fan (or I was anyways) JRPGs suffer from way too many cliches and played out tropes, with a few exceptions. WRPGs, in my opinion, are vastly more unique in story, companions, environment and actually letting you makes your decisions have an impact on the world, where as most JRPGs have very little decision or at the very least, some illusions of important decision making.
Recently, Fallout, Mass Effect and Dragon Age have become my favorite RPG series. They bring such unique experiences with tons of replay value. They are the kind of games I want to start all over again as soon as finish them.
Games like FFXV and Xenoblade Chro. X are probably gonna bring JRPGs back to relevance if they sales and are critically well received. For me though, WRPGs evolved and innovated while JRPGs stuck with the same old techniques for the most part (combat being the most rewarding/changed) which I guess is a fault for japanese gaming in general.








