daredevil.shark said:
Not a game, the Net Yaroze was a development suite designed around the original PlayStation game console for indie game designers to create and play their own games. The limitations of the system kept the unit from becoming much more than a hobbyist's machine (users could not run or burn discs, and had to fit the game code inside the machine's RAM), but the unit's power and access to the PlayStation chipset as well as the helpful instructions and development community built around Yaroze allowed game designers to make impressive demos on the machine. Designers would make their games on a PC, then transfer them to PS1 and play them on the Net Yaroze. Competitions and conferences were held for the Yaroze community, and several of the games made on the system led to bigger things for the developers -- the creator of Ape Escape got his job through his work with Yaroze, the game Devil Dice (aka XI) was originally a Yaroze experiment, and some of the games made with Yaroze were distributed on CD-ROM as bonuses on special issues of the US and UK PlayStation Underground demo disc series. Included in the Net Yaroze package was a special PlayStation game system (built to network with a PC for game code, in a custom black casing), a set of matching black controllers, standard AV and power cables, a PlayStation boot disc, a PC development kit software package CD-ROM, a PS1 key to unlock the machine (plugged into the Memory Card slot), a serial cable to connect the PS1 and PC, and various instruction sets. The Net Yaroze was available through mail-order in Japan, and was also available through universities in Europe and the US.
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Ehh... The game in question, Devil Dice, is pretty much the only game that actually was good Net Yaroze game. Net Yaroze isn't an indie dev platform, but a UGC one. And all you did with it was freeware. Even the quoted article stated Yaroze being made for "indie devs" to create and play their own games (not distribute and sell).
On topic: I don't think PS4 is going to lure in many indie devs, as Android and Steam look like much better platforms to develop for - though, if you make your game on Steam, it should be fairly easy to port over to PS4 (assuming system requirements aren't too high).
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.