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bdbdbd said:


Actually, Nintendo's crazy rules were pretty much the reason the 3rd parties existed after the 80's crash, as the reason for the crash in the first place was the lack of quality control - a little like the market today. With the N64, Nintendo had the belief that only a handful of developers would survive the rising development costs of 3D grafics, which is why they needed to limit the devs more, otherwise them too would go down the gutter as well - and looking at todays market, they were right (albeit a decade too early). Ironically, 3rd parties accuse Nintendo for the problems the 3rd parties created themselves.


Nintendo didn't had quality control with third parties. There is plenty of massively broken NES titles that they just put their seal of approaval on like LGN movie tie-ins. They even made the Power Glove! What they did was to block any title that they believed that would compete with a first party offer. They affected directly the profit of 3rd parties because they manufactured all the cartridges and Nintendo would determine how many copies would be made, not the 3rd party (who actually made the game). Best part? Nintendo manufactured X cartridges and sent you the bill. If they tought your niche title neede 1M copies, better pay for it.

N64 limiting the devs for their own good? Cartridges were more expensive to manufacture, they were making the lose money. The only thing N64 did was block them to do the pre-rendered cutscenes the public wanted.

Nintendo politics just had one objective: guarantee that Nintendo 1st party games had a unfair advantage and guarantee that Nintendo controlled everything around 3rd party games. So, when the first guy promissed something better (Sony), 3rd parties jumped ship praying for better days.