Zekkyou said:
There's really not much they can do that others haven't already tries. The core concept of a game being "open world" is pretty simple. The only thing that no one has been able to (successful) achieve yet is having a fully dynamic/'living' world, which isn't something possible on the WiiU's hardware. I doubt it's possible on the PS4/X1 either, outside of limited scales. |
yeah I know, the core concept is open world, and the dynamic/living world is easier with the art style and fantasy style of zelda wii u, although the witcher 3 looks dynamic, coherent and alive. Anyway, that's not what I mean. Knowing Nintendo, they will develop other structure, different than the already established missions-quests open world, even Aonuma said that it's not going to be like western open worlds-sandbox games. I don't know how to explain it, but I have some crazy ideas.