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jetforcejiminy said:
fireburn95 said:
jetforcejiminy said:
fireburn95 said:

 


WII U New IP's published by Nintendo
Wonderful 101 [metacritic 78]
Hyrule Warriors (kind of) [metacritc 75]
Captain Toad Treasure Tracker (kind of) [metacritic 81]
Splatoon
Project Giant Robot
Project Guard
Devils Third (i'll give them that)

PS4 New IP's published by Sony
Knack [metacritic 53]
Doki-Doki [metacritic 71]
Resogun
Driveclub [metacritic 71 with huge launch issues]
CounterSpy [metacritic 67]
Entwined [metacritic 59]
Hohokum [metacritic 75]
Bloodborne [only sony published, third-party title, and basically dead souls 3...]
The order 1886 [previewing horribly, looks to be headed for high sixties, low seventies metacritic average]
Until Dawn
Hell Divers
The Tomorrow Children
Kill Strain
Guns Up
Alienation
Drawn 2 Death
Everybody's gone to the rapture
Rime
Wattam
What Remains of Edith Finch
WiLD

A few AAA's in there, and a few from 2nd/3rd party studios.
And in less time.

Nintendo's issue is when they come up with a unique idea, they have to stick a mario on it, or one of there wide array of characters.

made some pertinent notes on metacritic scores. also:

pushmo world

nes remix 1+2 (and possible snes remix)

mario maker (new whether you like it or not)

shovel knight (since you're including indies)

affordable space adventures

sportsball

runbow

a.n.n.e.

beatbuddy

 

about 'sticking mario' into or onto things, i'd say that's just savvy marketing. when we talk about 'new ip' it's an incredibly legalistic and small-bore way of looking at it. what you want are not necessarily new faces with the same old gameplay, but new gameplay ideas regardless of what the skin on it is, mario or whatever. metroid prime is not 'new ip' technically, but it was completely different from super metroid; super mario 64 or galaxy were not 'new ip' neccessarily, but were radically different from super mario world, and all three were revolutionary for the industry in their own way. right now the only 'original and strong ip' on ps4 i'd play is resogun, and that was a free downloadable title at launch...


I did say nintendo-published titles, rules out shovel knight.

Metacritic is bullshit, if you live your life judging games by what other people say about them, then you arent gonna play some of the best games out there.

Mario maker - not a new ip since it's mario.

My point is - New IP's sell consoles, or atleast generate a REASON to buy a console over another.

And you're blind if you cant see that. "basically dead souls 3" Well then battlefield is basically cod, and EA sports tennis is basically virtua tennis.

People, not like you, more like me, when they see mario on yet another title, are put off. 
Cause some people really want new experiences.
New worlds new characters.

Two of the biggest selling games this gen have been new ip's. Watch_Dogs and Destiny.

It's the reason wii u is failing and will continue to fail if nintendo just publishes 'mario sequels' from wii, ds, nes, n64 era etc. 

Driveclub didnt review well. People still bought it, a lot of people bought it.
Why? Cause it's a new experience. A new title that offers something new rather than an updated version of an old game.

Games dont have to be 90+ on metacritic to be good.

---

Open your eyes. As a wii u fan, you need to accept it. Because it's the only way nintendo will accept it and change their business for the better.
They need to start creating new worlds in their own studio, and partner with smaller studios to publish their new worlds.