Ruler said:
wrong, the installbase got bigger, they get more money than ever. What changed is the high demand from stock holders to raise profits. These gaming companies sold all their shares to them instead to remain independent |
So you think the install base grew at an equal or greater rate than the cost associated with making the games? Why then did the companies sell to the stock holders? I can tell you why: to get enough money to make the games they want to make. Rising costs to developers = rising costs to consumers. Its business 101. For now, they are using the microtransaction model. If that were to fail out, they would wind up selling 65 dollar games.