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Ruler said:
Neodegenerate said:
Ruler said:


they are cheaper now dueto technology becoming cheaper. Cartridges used to be more espensive and so did CDs/DVDs in the earlier stage. Yet they still want 60 bucks full price along DLC and Microtransactions.

The physical item has gotten cheaper but the production of the actual content continues to grow in cost.  As people demand better graphics, more voice acting, motion reference/motion capture, the costs continue to increase.  Microtransactions are a great way for these companies to obtain more money to help with their bottom line while not increasing the price across the board on all gamers.

wrong, the installbase got bigger, they get more money than ever. What changed is the high demand from stock holders to raise profits. These gaming companies sold all their shares to them instead to remain independent 


So you think the install base grew at an equal or greater rate than the cost associated with making the games?  Why then did the companies sell to the stock holders?  I can tell you why: to get enough money to make the games they want to make.  Rising costs to developers = rising costs to consumers.  Its business 101.  For now, they are using the microtransaction model.  If that were to fail out, they would wind up selling 65 dollar games.