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Interesting it mentions he likes the look of the Assassin's Creed main characters. Nintendo are essentially the king of the classic video game mascot character, with several of the most recognised mascots and symbols of all time. But I kind of think that with the ability to do more realistic graphics, those iconic mascot characters aren't really such a big thing any more. In the past I've thought that Master Chief (and Spartans in general) and the assassins from Assassins Creed are two of the only modern iconic mascots that have approached the level of the old mascots of 5th gen and before (what's the mascot for COD, GTA, FIFA? Most big series don't rely on such a strong mascot character any more).

In thinking about what Nintendo could do to try and achieve a more modern and "mature" image, I've thought that a design similar to what was done with Assassins Creed would be good for a new IP - not ripping off that specific design obviously, but achieving something similar in creating a realistic looking character and game that will be perceived as "mature" for the demographic worried about such things, but retain a really strong, easily recognisable identity like that of a classic Nintendo mascot. In fact Assassin's Creed in general could be a good example for them to follow of a game that found a mainstream "hardcore" audience alongside big shooters (though I wouldn't want them to follow its example in over saturating the series with annual entries and releasing unpolished buggy games).