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TheLastStarFighter said:
Nintendo EAD should be considered one developer. Just like how Naughty Dog has 2 teams now, or Square has about 4 working internally or Capcom Japan may have 5 or 6, Nintendo EAD has about 10. Retro or Monolithsoft should be considered separate developers. But "Nintendo" is a developer internally and should be regarded as such. You don't separate EAD team 1 or 2 or 3 anymore than you would separate the Naughty Dog's teams or the FFXIV team from the FFXV team as separate developers.

And yeah, I would say on any given year they could be called "developer of the year" without much objection.

Okay. It's a good point that Nintendo EAD 1, EAD 2, etc. could be considered as just 1 developer like Naughty Dog team 1 and team 2.

Still I hope the people at game awards make it clear in future nominations exactly which developer is nominated. I see "Nintendo" as a publisher and "Nintendo EAD" as one of their internal developers. Why not nominate "Nintendo EAD" as the developer of the year instead of "Nintendo" which include everything published by Nintendo in 2014. Even games developed by entirely different studios (Donkey Kong by Retro, Smash Bros. by Namco, Bayonetta by Platinum, etc). Nintendo EAD would've won dev of 2014 on their own anyway imo.

 

Nominating "Nintendo" as developer of the year just causes confusion:

Samus Aran said:
As for people saying Nintendo only got nominated because of EAD, that's bullshit. 

Retro Studios - Donkey Kong Country: Tropical Freeze
Namco Bandai - Super Smash Bros. for Wii U and 3DS