curl-6 said:
Depends on how they did it; if they essentially made a Metroid Prime tha same as the GCN/Wii ones just with graphics on the level of, say, Black Ops II, that would not be ambitious. However, if they made a fresh take that was as evocative, daring, and spared-no-expense as the original Prime was for its era, that would be. I too would like to see them handle a new IP, but honestly, I expect that crummy Diddy Kong Racing rumour to be true. What a waste that would be. |
Sparing no expense doesn't sound like a risk to me, either. So long as the style of the games were reasonably close in style to something we've seen before - and it's hard to imagine Retro trying to turn Metroid into something other than a platformer or a shooter/adventure hybrid. I suppose they could try making a Metroid RPG or something. That would be risky, because it would potentially alienate a lot of existing fans who probably want something close to what they already know.
(Which is kind of funny when you think about it... so many of the people who chastise Nintendo for "making the same games" would probably shut up for five minutes if they got Metroid Prime 4.)
Also I agree with you that a new Diddy Kong Racing wouldn't be in Nintendo's best interests right now. They've got quite a strong selection of local multiplayers games and "family friendly" titles either out already or coming this year. The Wii U could use a bit more in the way of niche games and more specifically adult-oriented titles (though we're getting Star Fox, Xenoblade and Zelda this year, which is a good start). That's why I'd be happy to wait a few years for the next DKC (so long as we get another one on Wii U at some point); as much as I love the game, Wii U isn't at all starved for good platformers right now.








