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While I kinda disagree with 3 and 4, I wholeheartedly agree with number 1 and 2, especially with 2.

Uncharted, while not being as long as Zelda, managed to take a different approach to be successful. And it worked. I respect Miyamoto as a developer, but I personally have no interest on Zelda. That's why I agree that Straley and Druckmann are damn good at what they do, and valuable for Sony.