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Ryudo said:
S.T.A.G.E. said:
kinisking said:
2 is right. Not sure about 3 since it's not permanent. 1 is a definite no. The guys who make Witcher are much better. 4 is a maybe seeing as how bayonetta is said to be better

God of War is the top selling hack n slash of all time and continues to hold the crown for the genre. Bayonetta is great but purely from a gameplay standpoint. God of War tones it down and brings it back to a world where gameplay can exist in tadem with a proper story. Thats Sony's MO with most of their action/adventure titles.

lol GOW is the most shallow action game series ever made. Hit circle until a QTE pops up. GOW ripped off and made a dumb version of Castlevania Lament. DMC put action games on the map. GOW even ripped off Rygar. Kamiya owns the genre and Bayonetta series is truly deep combos and one of the deepest around. Kamiya has more game design understanding than any GOW game has in his left nut. People buy GOW because it's easy and shallow. GOW is an awful series with a terrible main character and lousy shallow game design. Ys VI has deeper action combat than GOW. I'm dead serious. If someone likes GOW over Bayonetta fine but look at actual game design and GOW is a scrapped together simpler version of other games before it.

 God of War ripped off DMC which at its height was popular for its day....not on God of Wars level of popularity. DMC put those games on the map but God of War took the crown. Rygar was a lesser kown game which also inspired it. Once God of War showed everyone how it was done it was quickly ripped off by Dantes Inferno and Star Wars the force unleashed. Can't say they never gave back while they took the crown. God of War has great action, its just focused on combining spells and action. It is also more of a platformer than DMC was. God of War took elements from many games and became great...similarly to Uncharted who owes its existence in part to many games (not just one). No matter how you feel...the sales don't lie and the more you raise the difficulty on God of War the the more brutal the game gets. I've never faced anything in DMC or Bayonetta harder than the trails of archimedes in God of war. I also believe God of War and Bayonetta have the best parry/reversal systems. God of Wars and Bayonettas witch time are the best in the business. Their parry system staggers impossible opponents and allows you to go in for the kill, while bayonetta slows down time. Personally I think it takes more skill to master God of Wars parry system. Bayonetta and DMC's edge revolve completely around combo stringing. I'll agree that god of war needs more moves , but if you've ever combo chained attacks and spells in tandem from multiple weapon types together I doubt you would've had such a problem with its "Shallow" combo system. Also the balance also comes from the fact of the level of storytelling Sony had vs their competition.