On the other side of the coin:
http://www.gamecritics.com/brad-gallaway/destiny-review
4.5/10
"It's a prime example of how the nebulous concept of "content" can be used to puff up a game without adding anything to it. There's a ton of "stuff" in Destiny. You'll never want for things to do ... but it's terrible at providing motivation to do any of it."
http://www.gamespot.com/reviews/destiny-review/1900-6415863/
"Once the final, hackneyed closing scene finishes, fireteam members are awarded the same weapon, regardless of class, and a handful of currency. This reminder of how wholly unspecial you are is the big finale of a lavishly produced but troubled game that excels in the basics but lacks creativity and heart."
http://www.giantbomb.com/reviews/destiny-review/1900-655/
"The pieces are there, but too many of them feel malformed or half-realized to make Destiny recommendable."
http://www.polygon.com/2014/9/12/6138497/destiny-review-no-fate
"Destiny often feels like a collection of its influences' biggest problems."