TheWPCTraveler said:
This. I honestly think a lot of those people were pried away from Captain Toad for another game, especially when it takes this game half the time to develop as its parent, which was much more ambitious. |
Actually 120k is a good estimate. I often use between 100k-120k Euro for all in employee costs in IT companies. Is a figure that holds up well, even against benchmarks.
I think where he got it wrong is assuming that all 75 people worked on the game for a full year. I would assume an average of maybe 6-8 months per listed member.
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