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Nem said:
S.T.A.G.E. said:
Nem said:


Has nothing to do with the battle system. Xenoblade isnt turn based either. It has to do with the lack of a proper supporting cast and narritive.

Supportng cast and narritive through conversational pieces was an element made famous by Bioware in story driven RPG's. Demon Souls and Dark Souls has a story no matter how shallow it is. That game is purely about Action/RPG gameplay mechanics. There was once a time when Western RPG players used to question whether JRPG's were true JRPG's since you couldn't affect the outcome of the story through their actions, but we've all come to the conclusion that its two culture different perspectives on the RPG even though they all came from a common source.


You're going on a tangent. This is quite simple: No narritive and supporting cast, not an RPG for me. Cant have a role without a play. So, no the director of Dark souls does not make the best RPG's in my opinion because they can hardly be qualified as such.

There is a narrative. It's just delivered to the audience in an ingenius way. This isn't supposed to be a JRPG that spends hours droning on with awful writing, the story is there, you just have to look for it. 



Sigs are dumb. And so are you!