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So you think that from Jan-June '15 sales of the X1 will be DOWN from Jan-June '14??? The X1 would have to suffer a MASSIVE dropoff in weekly sales average in order to accomplish that feat... it would probably be historic if it did.

From week ending Jan 11th '14 (first full sales week of 2014) to the week ending June 28 '14 (last full week of June), the X1 sold approx 1,602,485 units according to VGChartz. During this period, Titanfall was the only notable non-PS4 release on X1, and the Kinect-free "price drop" $399 SKU wasn't introduced until June 9th, so the X1 was still selling at $499 for 5+ months with the exception of a short Titanfall bundle promotion.

Since the sales week beginning June 29th to the week ending December 13th, according to VGChartz the X1 has sold approx 5,384,119 units for the 2nd half of '14. Of course this isn't counting 2-1/2 more weeks of holiday sales that will add to the X1's 2014 total, which we can safely assume it will break 6 million units sold for the 2nd half of 2014.

Let's go with the conservative estimate of 6 mil for 2nd half of '14 plus roughly 1,602,485 units sold in the 1st half.... that's 7,602,485 units for the year, only 21% of which were sold in the 1st half of the year. That would mean that the X1 would have to see an average weekly sales dropoff of more than 80% from what is has been averaging the last couple of months in order for it to sell less in the 1st half of '15 than it did in the 1st half of '14, where it was regularly retailing for up to $150 more than it is now and had hardly any major releases, whether exclusive or multiplatform.

Sorry, I just don't see it happening. There's a better chance for the X1 to DOUBLE its 1st half sales next year than for it to sell less than this year's 1st half.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.