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Dusk said:
loves2splooge said:
My ideas on the console front

- Phase out stereoscopic 3D game development
- Phase out the 3DS
- Release the 2DS in Japan
- Brand new games with the Nintendo 2DS logo
- Release 2DS games at $30 (premium) or $20 (budget)
- Slash prices of digital download games to be in line with Apple App Store and Google Play pricing
- Introduce online Nintendo accounts (much like Xbox Live or PSN) instead of friend codes
- Associate digital game purchases with your Nintendo account. So that you can transfer game purchases from one Nintendo device to the next

I don't have an issue with most of you ideas although, I'm not sure how feasible the pricing part is. Games are actually quite reasonibly priced now. They haven't really increased even with inflation so software makers are actually making less on them than they used to back in the day, although digital has certainly lowered the costs associated with that. 

Nintendo seems to be working on the Nintendo accounts and it has really started with the NNID's, the problem with what you suggest though is that if they are the same as Xbox Live and PSN then they have the ability to be hacked as keeps happening to the mentioned. I don't really have an issue with friend codes though, do you? 

Again, they are working at associating the game purchases with the Nintendo accounts already, but they need to completely have the infrastructure in place before it goes live. 

Maybe I haven't bothered to look at the Nintendo eStore in awhile. I remember games for the Wii/Wii U/DSi/3DS being over-priced compared to similar games on the Apple App Store and Google Play. Even pricing on PSN and the Ouya (yes I have an Ouya) is pretty bad.

If you adjust game prices for inflation, historically game prices are not bad at all. But services like Apple App Store and Google Play are bringing down the prices of games so much that the business model of charging $40 USD for handheld games in some cases $50 USD. Like Persona Q) and $60 USD for home console games is passe. Times change in the age of $8/month music streaming, $8/month Netflix, $10/month Hulu, $7/month Crunchy Roll (anime), etc. Video games are going to be headed in the same direction as music and video eventually. OnLive is a very nascent version of that future. The cost of living in society is going up and up. While wages are stagnating. So people have less money to spend on entertainment these days. And the taxpayer can only bail out wreckless consumer spending (bank bailouts, auto industry bailouts, etc.) so much before the whole thing collapses. Nintendo got rich with the Wii during an era where people bought shit they didn't need with credit cards and taking out second mortgages. Those salad days are gone and not coming back.

I'm not too bothered by friend codes so as long as digital purchases are associated with a Nintendo account that I can migrate from one Nintendo hardware platform to another. If my Wii stops working, all the digital games I bought for my Wii will be dead with it. If I bought a Wii U (hypothetically speaking), I couldn't transfer my purcashes on the Wii to my Wii U. And I can't transfer anything from my Wii to my 3DS either even though there are overlapping titles between the two platforms. Meanwhile the digital PSP games I bought for my PSP can be transferred to my PS Vita or PS3 no problem.