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spurgeonryan said:

http://www.geek.com/games/how-nintendo-turned-around-the-wii-u-1609920/

 

It took Nintendo nearly two years to get there, but the Wii U is now a fantastic game console. There are more “must own” games on the Wii U right now than either of the other next-gen consoles, and all but two of them are family friendly titles that anyone of any skill level can enjoy for hours. Getting to this point was no easy task, but now that Nintendo has a solid, inexpensive console with no shortage of great content, the chances for success increase significantly. The road Nintendo took to get here was far from smooth, and as a result it’s going to be hard to regain the trust of gamers.

 

When I left Nintendo’s press event for the Wii U back in October of 2012, there was no doubt in my mind that I had just seen the future. Nintendo had managed to successfully deliver their DS experience on the television, with hardware that was on par with the current generation of consoles and a focus on the entire living room that I found entirely refreshing. Unfortunately, what Nintendo delivered at launch was exactly none of these things. The launch was full of problems, not the least of which was the sheer volume of consumers who didn’t even understand that Nintendo was delivering a new gaming console. Features were missing, the launch lineup was less than exciting, and the console itself was just plain slow.

 

 

The first step towards getting the Wii U up to fighting strength was actually finishing the console, which included simple things like ensuring the GamePad would always work when in range of the console. Nintendo also quickly reacted to the desire for better battery life on the GamePad, and released larger batteries for those who wanted to lose a Saturday inside games like The Wonderful 101.

 

In finishing the OS and releasing most of the features that were promised at launch, Nintendo also figured out a clever way to give users something to do while the console started up. The Quick Launch menu on the Wii U GamePad made it easy for users to just jump straight into an app as soon as they hit the power key, and in many cases makes the console feel significantly faster than it actually is when it comes to booting and loading games. Quick Launch is a fantastic feature to have if the GamePad is your primary method of playing with the console, and it goes a long way towards making the Wii U feel nimble.

 

 

read more at link above!

 

 


I get that you're really really REALY into WIIU but it's getting destroyed sales wise in every single market.  If anything, they're weakening.  If Nintendo designers aren't throwing themselves on to their professional swords, they're thinking about it.   They sold 220K in the whole world THE WEEK BEFORE CHRISTMAS.  Do you understand how bad that is considered there's not one single constricted market???

I can tell you that I for one was really looking forward to a WiiU.  I was sure it would be a HD box because do build and sell one otherwise this generation would literally be suicide.  In the end, I obviously haven't and will not be buying a WiiU which is THE FIRST Nintendo console I've ever not purchased.   Thats not quite right...maybe when they're $99 next christmas?(they sure better be if they expect to sell any)

Was your post a troll?

 

User was warned for the last sentence of this post.

--Veknoid_Outcast