disolitude said:
I do know what I'm talking about. Though I may not be a millonaire able to easily throw away tons of money on a massive HDTV, I have played on the things. I do, in reality, really enjoy the Xbox360 and only it's price and my poverty are keeping me from owning one. This is what it's like when you have bills and a family. My old analog 27" Sharp will have to keep putting up the good fight for a while longer. Luckily, before I had it, it was only used to demo video games in a Toys R Us anyway. I got this thing for free. Saying the Wii version of RE5 or CoD5 would be inferior is pure folly. Graphically, it would be less impressive. That's it. Since RE5 is built on a revamped RE4 engine, and RE4 garnered rave reviews on the Wii, doesn't it make sense that a Wii RE5 may have battling posture against the PS3/360 versions simply because the control would be smoother? Not to mention, the Wii already has RE fans on it's side. The Wii is not a party game system. The Wii is intended to bring other people into the gamer fold. Party games are a consequence of this, not the end intention. Sega and Capcom are doing more than just revamping older games on the Wii. These revamped ports will be largely dying off over the next year or two. We hear less and less about them all the time already.
This statement proves that you do not actually play your Wii, or that all you're playing is Carnival Games and it's sad, sad imitators. If Tecmo can give us a brand new way to look at using the DS stylus (Ninja Gaiden) after the system's been out for three years, the Wii will certainly also offer up new surprises down the line. After all, the Wiimote is a helluva lot more versatile than the DS stylus.
I'm still waiting to see the Xbox360 and PS3 do something that wasn't done to death last generation. All their games are just the same old song and dance with a prettier partner. Sony's few attempts to try something else (Lair) failed quite miserably and the SIXAXIS looks like a controller destined to be phased out. Nintendo is deliberately introducing many "next-gen" things slowly as to better prepare new and former gamers for modern gaming. Giving everything to us (the gamers) all at once makes sense because we can handle it, but Nintendo is reaching out beyond just us hardcore gamers, and in order to do that, they need to "ease" new gamers in. Downloadable demos and the like are coming. The vast majority of people don't have massive HD-TV's and even more lack the need for 1080p output at this point. It'd be nice to have, sure, but is hardly needed. And if all you're looking for is an HD experience, you're risking missing out on a gaming experience.
Nintendo is not forcing third party companies to make the shitty swill too many of them have been making. It's their own fault they want to fucking fail. Again, just because the Wii is graphically weaker than the PS3/360 doesn't mean it has a puny graphics engine. It just hasn't been pushed properly. And several developers lately have stated that they plan to do exactly that (Factor5 being one of them).
Multiplatform games are not "all the rage." They're a means to an end. It costs a fortune to develop a game for the Xbox360 and PS3, and in order to make back that money, the developers and publishers often need to go multiplatform. The PS3 is so costly to develop for that Square-Enix had, at one time (from a GameSpot article) dropped all PS3 support except for the two Final Fantasy XIII games. Rumors exist now that Sony convinced them to make another exclusive that, no doubt, Sony will be spending a lot of money on that won't be seen until 2010 at the soonest. Would DMC4 have sold better on the Wii? That's a hard call. One of the major problems with poor sales of some Wii games is individual game quality, another problem is advertising. The PS3 and Xbox360 may be splitting the market with overall sales higher than the Wii, but at the rate the Wii is selling and with the massive dominance of the DS, Nintendo is at the top of their game. It's not inconceivable to think that the Wii will eventually surpass combined sales of the PS3 and Xbox360.
Blu-Ray is not a next-gen replacement for DVD, it's essentially a spiritual successor to Laserdisc. Visuals are more important in movies than videogames because movies are sold mostly on visual flair through special effects, cinematography and the like (storytelling and sound as well, but the former is often forgiven when flashy special effects are in tow). Frankly, I'm personally not all that interested in going high-def myself because the cost doesn't justify the relatively minor advancement over DVD's. DVD's were a huge advancement over VHS, however, but are now much cheaper. Blu-Ray will likely never be cheaper than DVD, and will very likely never replace DVD (DVD's replacement will be a different format, perhaps not even a disk, some years down the road). Video games are more than a visual medium. They're interactive. Graphics do matter, but again, it's not like the Wii is incapable of high-quality visuals. Just some developers are incapable of wanting to succeed. Interactivity is far more important to an overall gaming experience than visuals. If the opposite was true, Lair would be considered a resounding success, rather than the broken mess it is largely considered to be. Do you play a beautiful game if it controls horribly or is cumbersome to handle or is repetitive or insipid or boring? Hell no. Because gameplay is important. That's not to say that graphics aren't. Graphics, like sound and other cosmetic advancements are important. But gameplay is vastly more important to gaming. |







