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ryuzaki57 said:
Making an Xbone exclusive in Japan = sending your game to die and your company with it.


That's relative. While I admit that some japanese games, being exclusive on Xbox, would have a strong chance of flopping hard; there are japanese developers somewhat satisfied with the Xbox brand. Cave's shumps gathered enough fanbase so that the developer kept pumping those (whoever, I don't know if they'll go on with the Xbox One, given the latest games never got localized).

Idolm@ster, before going multiplat, also enjoyed decent sales on the Xbox. Thing is, I'm talking about the 360 here. Given One's current status, I don't know...