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Samus Aran said:

I'm never immersed by realtime action RPG because the combat looks plain silly (I think you know what I mean, e.g. being able to hit someone even though your sword obviously never hit him, etc.). 

There has never been a MAIN Pokémon game on a Nintendo console which invalidates your argument. It would probably sell over 60 million copies combined. Pokémon is easily the biggest franchise in the world held back only by Gamefreak's archaic thinking (and the fact that it's a Nintendo exclusive!). 

@Bold That's an issue with collision detection. Modern action RPGs like Dragon Age: Inquisition has that under wraps ... 

There doesn't NEED to be a main Pokemon game to get my point across. Pokemon Battle Revolution is a decent representation of a portable franchise to transition to a console. It EVEN had online too but it ended up failing for the most part. There would be a lot of things that would need to change before Pokemon ever hopes to be successful or even sell a fraction of 60 million on consoles. Higher quality graphics, animations, artwork, music, deeper mechanics, and such would need to be accounted for before it's even an acceptable console game but even then a lot of gamers might end up not liking the content ...