padib said:
I think so, I just don't pretend they don't make risky decisions. My question was simple, what is more risky: - Keeping the game simple yet great - Going bleeding edge and great |
Define simple and great because others might think the game is horrible..
Going bleeding edge, can happen out of mistake. Street fighter is not a new game, this is not a game that is made from scratch, for that matter I never liked the game and costs to redraw the same characters in HD is not brainstorming a completely new game and not reruns that make casual gamers happy.








