IIIIITHE1IIIII said:
If you as a video game developer don't want people to sell your games, make sure that they are good enough so that people want to keep them. Regarding rising development costs, don't bite off more than you can chew. Development costs only rise if you allow them to. |
Unlike you, I run my own business and this plays a major role. Go ask your local Gamestop how many used games they sell a day, then take that amount and times it by $60, you will see 1,000s upon 1,000s of dollars of lost revenue. The fact you over look this would make you a horrible business owner. When they make games, they add this into their developement time, meaning they can only put so much in before it becomes a game that can close your doors for good.
No matter how good the game is, it is on sale at gamestop used. I have seen every single game, rated the highest, so your argument holds no water at all.








