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spurgeonryan said:

Lets face it. Skyward Sword was a mixed bag, Twilight Princess got lucky, and WindWaker was another love hate like Skyward.

 

I am nervous that Zelda U will not be next gen enough.

 

DLC

Visuals

Adventure

Exploration with worthwhile results.

 

Agree? Tell me you can't play GTAV for 1,000 of hours before running out of things to do! You cannot...

Did GTAV have the ability to sit on a toilet like Skyward Sword does? lol in all seriousness...

1) Skyward Sword was an amazing game. It perfected motion controls in the Zelda series, presented us with one of Nintendo's most unique art styles of any game to date, and gave us a backstory on the Zelda series that fans have been wanting for decades. Now we KNOW why Ganon and all the others keep coming back (because of the final battle in Skyward Sword). It is the best story the series has ever seen hands down.

2) Twilight Princess is gritty, dark, and downright sad at points but the art style fits it perfectly. The story is solid (not as good as Skyward Sword) but moments of it even pass SS (when Midna finally takes her true form again, for instance). Yes the wolf scenes can get a little tiresome but I for the most part enjoyed even those.

3) Windwaker is, by far, the most 'different' game in the Zelda series. The art style is anime, and the game feels like a cartoon (with the cute grunting noises and the hillarious facial expressions during dialogue). I am playing it now and am not far into it yet but I'm very entertained.

*I say all this because I want Zelda to be developed by Nintendo because that ensures us with a unique concept, brand new art style, and consistent innovations where as if someone like Rockstar made it the only new things the Zelda game would have would be a bigger world, more cursing, more prostitutes, and 'better' graphics (which usually means the same boring art style).

Let Nintendo ONLY be the developers of Zelda EVER.