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zorg1000 said:
Cobretti2 said:
They first need to catchup.

Explain to me how they going to do that if they release in 2016? unless they release a 200watt monster worth 1K and sell it for $400 that by the time Sony and Microsoft are ready to launch a $400 machine the specs will be slightly better.


Well Nintendo likely has no desire to get in a spec war with MS/Sony and the whole point of this is for Nintendo to become self reliant, increase software output and maximize software sales and increase profits.

HDS-$199, between Vita & Wii U in terms of power, capable of running Wii U engines at a lower resolution.

HDS TV-$199, slight upgrade over Wii U, similar to leap from GC to Wii, extra power is to allow games to play at 1080p resolution.

Vita has been $199 since 2013 and I'm assuming sold at a profit. It's completely feasible to believe a moderately more powerful device can be sold at that price for a profit 3 years later.

Wii U is $299, I believe at a profit now, next year will likely see a $50 price reduction and removing the Gamepad could easily take another $50 off the price. A slight power upgrade with no Gamepad could retail for $199 in 2016 at a profit.


Well they have to get into a spec war because they cannot be self reliant unless they tripple their development teams (i.e. to give them the 3 year cycle to make a great game and not bug infested like ubisoft games). The sales also speak for that, lack of software variety means less sales. Nintendo don't have enough genres and AAA mainstream titles that people want so will need to find exerts in these areas to run these teams and develoeprs who want to work for Nintendo.