alternine said:
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The majority of rpg's aren't linear for a good reason. It doesn't work well with that genre. Some rpg games are more linear than other rpg's but the more linear types do things to distract you from it like focusing more on story, gameplay or interactions with npcs. Rpg's should never be equal or more linear than most shooters. I'm not gonna pretend that it's fine if some rpg's are balantly linear. That's where I draw the line.
XIII is everything an rpg shouldn't be except that it's pretty. If you happen to like that game and it's sequels, to each their own but don't pretend something is fine when most players of that genre don't like it.








