Chrizum on 14 April 2008
| PDF said: I see them more like two elements forming to make one coumpound. Like in order to make water you need Hydrogen and Oxygen. You need artistic direction and graphics to make the best looking game possible. However I think we need to look at each individual element by itself. |
So we also need to split sound effects, voice acting and music, instead of just having one section of "sound"? Gameplay split into controls, fun factor, level design, AI, diversity, etc etc...? Do you really want that?








