SirFortesque said:
Sakurai also said that Sm4sh don't has a Subspace Emissary-like mode because people recorded cutscenes and uploaded them on Youtube lol, when obviously the Story mode isn't there because they wanted to focus on gameplay and characters ... and of course he wasn't going to say "the Megaman on Sm4sh is based on a exclusive PSP game", it's pretty much like if Sony said that the Resistance 3 controls were based on COD: Black Ops ones.... they would never say that, even if it's actually true. Also, in Super Smash Bros Brawl, all artworks (stickers) of Solid Snake are from the original MGS1 for PlayStation, but SSBB says that they're from Twin Snakes (which isn't true, Twin Snakes had different artworks). I'm not telling that he's a liar or something, I like how Sakurai works, it's just that sometimes you just can't say the truth, expecially if you're working on a very iconic and exclusive game like Super Smash Bros. |
https://www.youtube.com/watch?v=gUgsMNKJ3pA That video shows the moves of MegaMan in Smash 4. It also shows how similar the moves of MegaMan in Smash is to his NES sprites. Plus, a olt of the moves of MegaMan aren't from the first MegaMan. And I'm sure the Solid Snake artworks being said to come from Twin Snakes is because Twin Snakes was pulbished by Nintendo. The original MGS1 wasn't published by Sony.