JazzB1987 said:
ZyroXZ2 said:
I really had thought more people noticed this, but apparently not...
Fortunately, I took pics and posted them to Twitter to highlight a few areas showing it off!
I didn't think they'd get more out of that SM3DW engine, but they did, and I'm glad to see Nintendo's HD development skills are progressing nicely! 
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Are you sure its not just inentionally different light? I mean Mario has top down light/shadows for precise platforming. Captain toad does not need that so they can change the light sources/direction etc.
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The textures are sharper too.