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magoghm said:

There is a very good reason for not having online multiplayer: network latency.

Finely tuned platformers, such a s Mario, require very precise timing which wouldn't be posible over a network.


I think that's a bogus argument. Plenty of other games have online play and suffer from occasional latency issues. That doesn't mean that they're not still fun to play online. I'm not saying to remove the single player or offline multiplayer, just to add the function for those that would like to use it.

You'd be free to refrain from playing online if you were worried about latency messing up your game.