outlawauron said:
Indeed. If it profitted, a game like this would be a success. It's far away from that though. We do have an idea as to what the budget is, but have to use comments about related Platinum Games. Bayonetta didn't make enough money, likely only broke even (if even) with bargain bin copies. Wonderful 101 had 1.5x the budget of Bayonetta. So, how much more did Bayonetta 2 cost to make, let alone the additonal cost to remaster the first game. |
Remastering the first game was likely negligible in cost. The question of B1's preformance is an interesting one, due to the bargain bin and due to the fact that Sega's decision to can the sequel came some point after the start of development. My guess is that B1 turned a profit, just not enough of one to justify further investment to Sega, who took steps in 2011 to shrink themselves and cut unnecessary games from their lineup.
With Nintendo's dogged tendency to not cut prices on their games, B2 could at least break even in time.

Monster Hunter: pissing me off since 2010.







