| SvennoJ said: While DC does invoke that feeling of driving on the Nordschleife, it's much closer to NFS Shift and PGR than GT. The difference is the speed. A sim racer keeps it realistic, while an arcade racer exeggerates grip and acceleration for a more immediate experience. |
Again, Driveclub didn't quite find a balance that makes its a truly notable racer. If people are still having fun with it, great. I've had plenty of fun with games that only scored in the 60s or 70s on metacritic. I'm not sure why people are so bothered by it getting average scores. That atleast gives the impression critics enjoyed it at some level.
Driveclub is definitely a throwback but not necessarily one people want. I think its selling well because PS4 owners are thristy for a racing experience that isn't over the top like NFS and The Crew. The first party push doesn't hurt either.
Its possible track racers are scoring lower because critics are getting tired of them. The bar hasn't been raised much since Forza 3 and GT5 other than visuals. The Forza Horizon series has actually been refreshing change of pace. That's a mix of track racing and open world gameplay done incredibly well.
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