DexInDaJungle said:
To be fair, almost everything you listed had very little impact on the industry as a whole. Which I believe is what one would consider innovative. The touch screen introduced on cell phones was innovative, it set a standard where nearly every phone made today has a touch screen of some sort. The Microwave was innovative, in terms of heating food it quickly became the most used way to do it. While some of these things were neat ideas, most haven't really made much of a splash outside of Nintendo which currently holds less than 25% market share in terms of home consoles. The Wii was a magnificent beast that did extremely well last generation but the fact that motion gaming is almost dead outside of Nintendo goes to show that it's not something most people care for therefore it hasn't set a standard in the industry. I feel like good ideas are commonly mistaked for innovation in this industry. |
Innovation, to me, is SETTING that industry standard. Doing something new that forces your competition to copy you. Almost all of the things listed are innovations to the videogame market started by Nintendo and copied by their competition, making it standard now. As I said, they are the innovators. Even the gamepad is indirectly being copied, as there are apps for games like battlefield 4 for PC as well as tablets that allow you to control some things for the game from a separate screen.
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