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curl-6 said:

Already posted in Nintendomination, but some more tidbits:

http://www.gonintendo.com/s/243486-xenoblade-chronicles-x-director-reveals-two-more-artists-involved

“Today, I present Ms. Yoko Tsukamoto. I believe that by hearing her name, you’ll understand that the Xenoblade Chronicles X world isn’t built only upon sci-fi elements.”

- Tsukamoto has served as an illustrator on games like Half-Minute Hero, Lord of Vermilion, and also provided artwork for the first Xenoblade 

“Then there’s Mr. Takashi Koko. His solemn landscapes are fantastic, but this time around I’ve mainly put him in charge of enemy designs. His designs for large enemies are particularly great, and the strongest unique enemy [in the game] is also his creation. The Growth Soldiers which you’ll probably see the most throughout the game (and crush, lol) were also designed by him.”

- Koko's past credits include Gravity Rush, Sol Trigger, 7th Dragon 2020-II, Senran Kagura and more

This is probably the weirdest game studio Nintendo has to me. They don't really seem to fit in, but that's not necesarily a bad thing of course. I wonder what future games they will develop and if they will ever work on established NIntendo franchises. Well, they did help with Pikmin 3, AC and ALBW, three great games.