sc94597 said:
Yes, and I've played XII again very recently (last month.) I prefer the villains in X much better as far as the PS2 games are concerned. And my point wasn't about villains being present in general or even being good characters. It was about archetypal villians. Kefka, Sephiroth, Ultimecia, Kuja, and Yu-Yevon/Jecht (sin) were all archetypes for evil which you find more about and it gets more complicated. They are menacing throughout the whole game and never feel very distant. The closest thing XII has to that is Vayne, but he is just the embodiment of the empire in the form of a character. It is the empire that feels evil in that game, and Vayne is its leader, but that's it. Vayne was probably the most human bad-guy, but that just doesn't fit in the mold I was presenting with the archetypal fantasy evil. Nothing is wrong with that though. As for XIII, I haven't played it in ages (2010) and didn't finish it when I had. I stand corrected however. There is a big bad archetypal evil in that game, it just didn't feel like it. Which I guess fits with the story of manipulation. |
The Judges as group/organization were the villians. They were BAMF. I liked having a group of enemies banding together much like I was against them.