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ICStats said:
zorg1000 said:
ICStats said:
I see everyone thinks it's a success but I don't.

I mean, Nintendo deployed special promotional displays for this and Amiibo is taking up lots of Nintendo shelf space.

Consider that Amiibo is much cheaper than a game, and I figure profit is 6 or 7 times lower than a game. So, divide the sales by 7 to compare to a game. If a big Nintendo game sold only 100k in US in first 2 weeks esp. during Black Friday it would be considered a massive failure, especially given the shelf space.


What were ur expectations for Amiibo? In the US it sold at a ratio of 1:1 with its flagship game. Did u really expect every Smash owner to purchase multiple Amiibo's at launch?

Were u honestly expecting something like 2-3 million Amiibos sold in 9 days?

I was hoping to see up to 2 million Amiibos.  For one I thought Smash would sell more.  Also these are usable for MK8 and HW as well, and for Smash 3DS.  Obviously, I was wrong.


There are only 3 million Wii U owners in America and it sold over 700k games, thats a high percentage of people who own the game in the U.S. bro, this is higher then anything on Xbox or Sony for any 1st party game........if you count the other regions Amiibo did sell over 1 million, and I am guessing in America is the only place where did promotions so they save money over seas from not doing any serious promotions so the profit could be higher then we think..........this is great money to add, especially since Wii U already stop selling as a loss, its only up hill for Nintendo here, no one have to worry about them as a company no more