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mZuzek said:
McGilliguts said:

All I've seen so far of the gamepad in zelda is a map .. Or am I missing something?

Playing that game having to pause to see a map would be painful. But still, there's a little icon on the bottom-right of the Gamepad that indicates that there will be other uses for it besides the very useful map.


I'm sure they will work it in in other ways, but I'm very skeptical that they will be significant, seeing as how Nintendo has failed to do so so far... As far as pausing, looking down at the gamepad takes as much time as that, or it should at least.