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FragilE^ said:

Perhaps I worded that poorly. Its not a corridor, it is just vast, empty and boring. Much like a corridor, it acted as a way to take you between the different rooms, the places that were actually important.

Infinite directions to more emptiness... That's not positive. There wasn't a "ton to do in the ocean", far from it.

I love WW. I can accept a large empty ocean. I set out very early to get every single map square and visit all the islands. I finished (almost..) all of the figurines.

Does not excuse the ocean for being empty, flat and boring. It worked though, it served its purpose. But it is what it is.

Satisfied? They took it as far as they could. They accomplished a lot, nothing wrong with that. But they wanted so much more.
*enter Zelda WiiU*
I have great hopes for this game, and I'm prepearing myself to get blown off my feet. From what they've said and what they've shown, I find no reason to believe Zelda WiiU will become a WW on land.


There was a ton to do on water. It was far more than just a way to get from one island to another.